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Gameplay
Rarity 2 is a Fantom implementation of our Polygon Rarity fork (called Scarcity) and uses the same mechanics. It addresses the three issues described above as follows:
  1. 1.
    Only named Adventurers (Summoners) can claim gold at each level. The names smart contract contains functionality that allows the community to change the price for names and the currency. For example, names can be given a price in FTM, wrapped gold or even governance tokens $RGV. The effect of this is that bot gold producers have a real economic decision to make in terms of how many Summoners they create, and the community can tweak this lever to best serve the game economy. Of course, the ownership will be made a DAO governed by $RG.
  2. 2.
    Gold supply is governed by an algorithm with four parameters. The community can decide what these should be and they can make gold supply inflationary or deflationary over time (and levels) depending on needs of the game economy. We foresee the most fascinating community-led debate and voting around these decisions as the game develops and the economy expands.
  3. 3.
    We implemented simple tags in the smart contracts that allow game developers to exclude players that did not organically level-up and craft items through their own effort but rather bought them on a secondary market.
When the rarity.game frontend developers threw in the towel and put the domain name up for sale, it felt like a low ebb for the Rarity community on Fantom. We decided to react because we believe our adaptations to Rarity are complementary and evolutionary.
Everyone can choose to keep playing Rarity and also play Rarity 2, should they choose.
Rarity community members are hereby invited to the Rarity 2 Launch Party where your Summoners can mine $RGV tokens depending on their level, similar to how wolves get wool in Wolf Game. The design of our approach hopes to minimize the capacity of bot operators to capitalize on the opportunity by using gold and other tokens in the economics of this first game. The full Launch Party invitation and instructions article can be found here.
Our hope is simple: that Rarity 2 achieves an active and ever growing game economy supported in the fact that gold is rare.
Please join the discussion about Rarity 2 on Twitter: twitter.com/rarity2game.
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